10/31/18


I spent a lot of time working on this today. Firstly I built functionality in my state machine to only start the game when I am on the "Play-state Script". I then started to work on a very basic enemy script. I also improved the gravity's functionality. Now the gravity can be hard-capped. This solves a lot of problems I had before with the car pulling random objects in the scene towards it. I have yet to build an attack on the player, but I plan to begin working on that next update.

Files

SpaceRacerPrototype.zip 1 MB
Oct 31, 2018
SpaceRacerGame.zip 16 MB
Oct 31, 2018

Get Car Shooter

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